Large City: Lilgap Mækvukh Qèchy

Lilgap Mækvukh Qèchy

Lilgap Mækvukh Qèchy
Example KLEO architecture.
StateAlveria
ProvencePz-339jnup District
Sub ProvenceHe-66odop Zone
RegionShägaf Yuf Woods
Founded1604
Community LeaderLord Grothnah
Area166 km2 (66 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2224 m (7296 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population39272
Population Density236 people per km2 (595 people per mi2)
Town AuraMysticism
Naming
Native nameLilgap Mækvukh Qèchy
Pronunciation/ˈmækvux/ /qɤc/
Direct Translation[native] [ship]
Translation[Not Yet Translated]

Lilgap Mækvukh Qèchy (/ˈmækvux/ /qɤc/ [native] [ship]) is a subtropical Large City located in He-66odop Zone, Pz-339jnup District, within the Alveria.

The name Lilgap Mækvukh Qèchy is derived from the Goblin language, as Lilgap Mækvukh Qèchy was founded by Paz, who was culturaly KLEO.

Climate

Lilgap Mækvukh Qèchy has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 20°C (68°F). Lilgap Mækvukh Qèchy receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Lilgap Mækvukh Qèchy covers an area of nearly 166 km2 (66 mi2), and an average elevation of 2224 m (7296 ft) above sea level.

Overview

Lilgap Mækvukh Qèchy was founded durring the early 17th century in late spring of the year 1604, by Paz. The establishment of Lilgap Mækvukh Qèchy was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Paz struck deals with nearby nations and communities to establish Lilgap Mækvukh Qèchy as a prison colony.

Lilgap Mækvukh Qèchy was built using the conventions of KLEO durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Lilgap Mækvukh Qèchy is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lilgap Mækvukh Qèchy is buildings are arranged arrounded a highly ordered system of narrow split-log ties streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Lilgap Mækvukh Qèchy's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Lilgap Mækvukh Qèchy's unusual yet seemingly effective fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Right off the bat Lilgap Mækvukh Qèchy hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.

Civic Infrastructure

Lilgap Mækvukh Qèchy possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Mækvukh Qèchy has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Mækvukh Qèchy has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Mækvukh Qèchy. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Mækvukh Qèchy's parks.

Lilgap Mækvukh Qèchy has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Mækvukh Qèchy.

Lilgap Mækvukh Qèchy has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Mækvukh Qèchy has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Mækvukh Qèchy has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Mækvukh Qèchy has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Mækvukh Qèchy has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Mækvukh Qèchy has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Mækvukh Qèchy has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Mækvukh Qèchy's public wards, blessings, and other arcane systems.

Lilgap Mækvukh Qèchy has an Arcane Academy which provides higher education in the arcane sciences.

Lilgap Mækvukh Qèchy possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Mækvukh Qèchy's grid is powered by a direct leyline tap.

Lilgap Mækvukh Qèchy's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Mækvukh Qèchy has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Mækvukh Qèchy has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Mækvukh Qèchy has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Mækvukh Qèchy's natural decorations nor waterways.

Lilgap Mækvukh Qèchy has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Mækvukh Qèchy has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Mækvukh Qèchy has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Mækvukh Qèchy is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Mækvukh Qèchy's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

Due to the actions of local Kami, summer is recurring in Lilgap Mækvukh Qèchy.

The Vukodlak near Lilgap Mækvukh Qèchy are known to be a mutant strain of the creature.

Lilgap Mækvukh Qèchy's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Augury energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 79
  • Farmers: 119
  • Farm Laborer: 245
  • Hunters: 130
  • Milk Maids: 103
  • Ranchers: 52
  • Ranch Hands: 104
  • Shepherds: 95
    • Farmland: 159837 m2
    • Cattle and Similar Creatures: 9818
    • Poultry: 117816
    • Swine: 7854
    • Sheep: 392
    • Goats: 78
    • Horses, Mounts, and Beasts of Burden: 3927

Craftsmen

  • Arms and Toolmakers: 80
  • Blacksmiths: 89
  • Bookbinders: 49
  • Buckle-makers: 51
  • Cabinetmakers: 89
  • Candlemakers: 163
  • Carpenters: 137
  • Clothmakers: 119
  • Coach and Harness Makers: 40
  • Coopers: 100
  • Copper, Brass, Tin, Zinc, and Lead Workers: 54
  • Copyists: 38
  • Cutlers: 33
  • Fabricworkers: 83
  • Farrier: 212
  • Furriers: 25
  • Glassworkers: 122
  • Gunsmiths: 79
  • Harness-Makers: 37
  • Hatters: 72
  • Hosiery Workers: 29
  • Jewelers: 44
  • Leatherwrights: 106
  • Locksmiths: 38
  • Matchstick makers: 60
  • Musical Instrument Makers: 56
  • Painters, Structures and Fixtures: 49
  • Paper Workers: 57
  • Plasterers: 53
  • Pursemakers: 68
  • Roofers: 40
  • Ropemakers: 38
  • Rugmakers: 37
  • Saddlers: 77
  • Scabbardmakers: 80
  • Scalemakers: 39
  • Scientific, Surgical, and Optical Instrument Makers: 25
  • Sculptors, Structures and Fixtures: 37
  • Shoemakers: 37
  • Soap and Tallow Workers: 133
  • Tailors: 212
  • Tanners: 49
  • Upholsterers: 55
  • Watchmakers: 54
  • Weavers: 115
  • Whitesmiths: 30

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 26
  • Beer-Sellers: 51
  • Booksellers: 63
  • Butchers: 106
  • Chandlers: 100
  • Chicken Butchers: 120
  • Entrepreneurs: 42
  • Fine Clothiers: 106
  • Fishmongers: 100
  • Florists: 23
  • Potion Sellers: 70
  • Resellers: 157
  • Spice Merchants: 56
  • Wine-sellers: 78
  • Wheelwright: 57
  • Woodsellers: 37

Service workers

  • Bakers: 231
  • Barbers: 160
  • Coachmen: 55
  • Cooks: 170
  • Doctors: 82
  • Gamekeepers: 60
  • Grooms: 35
  • Hairdressers: 145
  • Healers: 113
  • Housekeepers: 115
  • Housemaids: 206
  • House Stewards: 115
  • Inns: 37
  • Laundry maids: 68
  • Maidservants: 122
  • Nursery Maids: 71
  • Pastrycooks: 135
  • Restaurateur: 151
  • Tavern Keepers: 157

Specialized Laborer

  • Ashworkers: 54
  • Bleachers: 37
  • Chemical Workers: 22
  • Coal Heavers: 83
  • In-Town Couriers: 91
  • Long Haul Couriers: 87
  • Dockyard Workers: 78
  • Gas Workers: 18
  • Hay Merchants: 33
  • Leech Collectors: 102
  • Millers: 89
  • Miners: 85
  • Oilmen and Polishers: 59
  • Postmen: 91
  • Pure Finder: 51
  • Skinners: 115
  • Sugar Refiners: 22
  • Tosher: 61
  • Warehousemen: 126
  • Watercarriers: 76
  • Watermen, Bargemen, etc.: 109

Skilled Laborers

  • Accountants: 50
  • Alchemist: 62
  • Clerk: 78
  • Dentists: 40
  • Educators: 110
  • Engineers: 57
  • Gardeners: 40
  • Mages: 29
  • Plumbers: 42
  • Pharmacist: 46
  • Professors: 17
  • Scientists: 29
  • Wizards: 17

Civil Servants

  • Adventurers: 37
  • Bankers: 54
  • Civil Clerks: 89
  • Civic Iudex: 45
  • Consultants: 25
  • Exorcist: 93
  • Fixers: 45
  • Kami Clerk: 82
  • Landlords: 69
  • Lawyers: 48
  • Legend Keepers: 70
  • Militia Officers: 218
  • Monks, Monastic: 130
  • Monks, Civic: 122
  • Historian, Oral: 89
  • Historian, Textual: 46
  • Policemen, Sheriffs, etc.: 91
  • Priests: 145
  • Rangers: 53
  • Rat Catchers: 57
  • Scholars: 62
  • Spiritualist: 71
  • Slayers: 21
  • Storytellers: 148
  • Military Officers: 163

Cottage Industries

  • Brewers: 109
  • Comfort Services: 170
  • Enchanters: 44
  • Herbalists: 43
  • Jaminators: 151
  • Needleworkers: 122
  • Potters: 66
  • Preserve Makers: 115
  • Quilters: 54
  • Seamsters: 218
  • Spinners: 109
  • Tinker: 44
  • Weaver: 100

Artists

  • Actors: 40
  • Architects: 15
  • Bards: 62
  • Costumers: 23
  • Dancers: 46
  • Drafters: 26
  • Engravers: 31
  • Fine Furniture Carpenters: 19
  • Glaziers: 41
  • Inlayers: 38
  • Musicians: 126
  • Painters, Art: 20
  • Playwrights: 40
  • Sculptors, Art: 35
  • Wood Carvers: 126
  • Writers: 130

Produce Industries

  • Butter Churners: 122
  • Canners: 112
  • Cheesmakers: 126
  • Ice Merchants: 17
  • Millers: 75
  • Picklers: 65
  • Smokers: 47
  • Stockmakers: 43
  • Tobacconists: 61
  • Tallowmakers: 89

14684 of Lilgap Mækvukh Qèchy's population work within a Foundational Occupation.

22625 of Lilgap Mækvukh Qèchy's population do not work in a formal occupation, but do contribute to the local economy. 1963 (5%) are noncontributers.

Points of Interest

Lilgap Mækvukh Qèchy is known for its unusual rock formations.

POI

History

Lilgap Mækvukh Qèchy is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

In time immemorial, reportedly some time during the early 2nd century the Kami ended a famine plaguing Lilgap Mækvukh Qèchy. One of Lilgap Mækvukh Qèchy's local festivals commemorates this miracle.

History